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Having A Problem Loading A Tilemap Into Phaser 3

I've been having a problem loading a tilemap that I created with 'tiled', I looked up the phaser 3 examples, I even copied pasted their file and png tile image into my project fold

Solution 1:

var config = {
    type: Phaser.WEBGL,
    width: 400,
    height: 288,
    parent: 'phaser-example',
    loader: {
      baseURL: 'https://raw.githubusercontent.com/nazimboudeffa/assets/master/maps/',
      crossOrigin: 'anonymous'
    },
    scene: {
        preload: preload,
        create: create
    }
};

var game = new Phaser.Game(config);
var map;
var cursors;
var player;
var groundLayer;

function preload ()
{
    this.load.image('tileset', 'sunny-land/tileset.png');
    this.load.tilemapTiledJSON('map', 'sunny-land/level0.json');
}

function create ()
{
  map = this.make.tilemap({ key: 'map' });
  var groundTiles = map.addTilesetImage('tileset');

  map.createStaticLayer('ground', groundTiles, 0, 0);
  //map.createStaticLayer('jumpThrough', groundTiles, 0, 0);

}
<script src="//cdn.jsdelivr.net/npm/phaser@3.17.0/dist/phaser.min.js"></script>

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